Armor
Cloth armor: Mage, Priest, Warlock
Leather armor: Druid, Monk, Rogue, Hunter (until level 40), Shaman (until level 40)
Mail armor: Shaman, Hunter, Warrior (until level 40), Paladin (until level 40)
Plate: Warrior, Paladin, Death Knight
Weapons
Axes One-Handed: Death Knight, Hunter, Monk, Paladin, Rogue, Shaman, Warrior
Daggers: Hunter, Druid, Mage, Priest, Rogue, Shaman, Warlock, Warrior
Fist Weapons: Hunter, Druid, Monk, Rogue, Shaman, Warrior
Maces One-Handed: Death Knight, Druid, Monk, Paladin, Priest, Rogue, Shaman, Warrior
Polearms: Death Knight, Hunter, Druid, Monk, Paladin, Warrior
Staves: Hunter, Druid, Mage, Monk, Priest, Shaman, Warlock, Warrior
Swords One-Handed: Death Knight, Mage, Monk, Paladin, Rogue, Warlock, Warrior
Axes Two-Handed: Death Knight, Paladin, Shaman, Warrior
Maces Two-Handed: Death Knight, Druid, Paladin, Shaman, Warrior
Swords Two-Handed: Death Knight, Hunter, Paladin, Warrior
Bow: Hunter, Rogue, Warrior
Crossbow: Hunter, Rogue, Warrior
Gun: Hunter, Rogue,Warrior
Wand: Mage, Priest, Warlock
These are all the different kinds of weapons that a class "can" use. This dose not however mean that you "should" use them. What Weapons you use should be decided by you're primary and secondary stat. Each class has one stat that benefits them more then any other. I'm going to list them all for you along with the next most important stat to help you pick if their is a tie.
Stats
Death Knight
Blood; Mastery > Stamina
Frost; Duel Weld Melee hit (7.5%) > Strength, Two-Handed Strength > Expertise (7.5%)
Unholy; Strength > Expertise (7.5%)
Druid
Balance; Intellect > Spell hit (15%)
Feral; Agility > Expertise (7.5%)
Guardian; Stamina > Agility
Restoration; Spirit > Intellect
Hunter
Beast Master; Agility > Expertise (7.5%)
Marksmanship; Agility > Expertise (7.5%)
Survival; Agility > Expertise (7.5%)
Mage
Arcane; Spell hit (6%) > Intellect
Fire; Intellect > Spell Hit (15%)
Frost; Intellect > Spell Hit (15%)
Monk
Brewmaster; Expertise (15%) > Melee Hit (7.5%) > Agility
Mistweaver; Spirit > Intellect
Windwalker; Agility > Melee Hit (7.5%)
Paladin
Holy; Spirit > Intellect
Protection; Stamina > Melee Hit (7.5%)
Retribution; Strength, Melee Hit (7.5%)
Priest
Discipline; Spirit > Intellect
Holy; Spirit > Intellect
Shadow; Intellect > Spell Hit (15%)
Rogue
Assassination; Agility, Melee Hit (7.5%)
Combat; Agility, Expertise (7.5%)
Subtlety; Agility, Melee Hit (7.5%)
Shaman
Elemental; Intellect > Spell Hit (15%)
Enhancement; Agility > Expertise (7.5%)
Restoration; Spirit > Intellect
Warlock
Affliction; Intellect > Spell Hit (15%)
Demonology; Intellect > Spell Hit (15%)
Destruction; Intellect > Spell Hit (15%)
Warrior
Arms; Melee Hit (7.5%) > Expertise (7.5%)
Fury; Melee Hit (7.5%) > Expertise (7.5%)
Protection; Stamina > Melee Hit (7.5%)
Ok, That's the lot. Make sure to follow your stat priorities and don't let your weapon clash with you boots.
And remember we're all noobs, some of us just fly the flags a little higher.












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