Thursday, January 31, 2013

Shout Outs

So this isn't a normal article but I still felt that it was a important one to write. I want to give a big shout out and thank you to the folks over at Twizzcast; Twizz, Reb and Twigg for the amazing plug they gave my blog this last week. That was amazing guys and so much more then I hoped for. I'll try and do you proud. I would also like to give another huge shout out and thank you to my wife. My new editor and constant source of things to help noobs with. Thank you noobwife for everything you do, also for putting up with and even joining in this crazy game. To end this, one good plug deserves another. Go check out Twizzcasts new youtube channel.
And now for no reason a picture of a sheep
Remember we're all noobs, some of us just fly the flag higher.
Morison-
 

Tuesday, January 29, 2013

But I have claws

 
MMOs don't always make logical sense. Their are certain suspensions of belief that we are expected to just roll with. Talking cows, Gnomes shooting fireballs, trolls, people turning into animals. These lore aspects we're ok with. However when it comes to game mechanics this can be a problem. The other night I was watching Noobwife playing. She was running her Feral Druid through a dungeon and I noticed that her DPS was a bit low even for her level. After the Dungeon I was helping her go through her bags and finding her upgrades, I spotted a staff that gave her Druid a huge boost to her stats. I clicked on it and equipped it. The strange thing is, no old weapon dropped into the bag. I then asked my wife. "Why didn't you have a weapon equipped?" My wife responded with "I didn't know I needed one. I'm a cat. I have claws". My wife has never played a MMO before this and in all fairness the idea that a cat needs a stick to be tough doesn't really make a lot of sense. If Blizzard had made it so that Ferial Druids used claw or fist weapons it might make more sense however they don't and it doesn't. I then spent the next five minuets trying to explain to her why it makes sense. Then I decided it didn't make sense and to instead think of it as her magic boom stick. I find referencing Army of Darkness helps with everything. So the lesion to take from this is that you should always have your weapon equipped and if something in game doesn't really make sense to you your probably not alone.
Remember were all noobs, some of us just fly the flag higher.
Morison-

Saturday, January 26, 2013

Please wait till we have come to a full and complete stop.


The lifts of Thunder Bluff
Fail Cam
 

Slow Fall
This is a simple mistake to make and despite what anyone says, it's a mistake that every Horde player everywhere has made. The lifts of Thunder Bluff are a awe inspiring. They are also as dangerous as any low level boss fight. The rule of thumb here is be patient and wait for the lift to make it all the way to the top. Also just like in life, if you run for a elevator that's leaving there can be consequences. In life those consequences might be a sore nose and embarrassment. In a game it's a quick drop with a hard stop.  There are ways to avoid dying once you fall. Toping the charts with three ways to avoid the grim specter of death are mages. If you play a mage you can use your slow fall ability to well, slow your fall. The second way is to use your ice block ability that will incase you in ice and keep you from taking the massive damage. If you're really sneaky you can use your blink ability right before you hit the ground to reset the fall. Paladins have divine shield, and hand of protection. Both abilities prevent you from taking any damage. If you're a warrior you can use charge or intercept to complete the fall just before you hit the ground. Warlocks have demon charge (this requires being in demon form) and will work similar to a warriors charge. Priests have levitate and will work the same as a mage's slow fall. Also if you do happen to fall from the top of the lifts and survive you can get the achievement Going Down. This achievement is received earned for falling  65 yards or more without dying. Good luck and watch that last step.
Remember were all noobs, some of  us just fly the flag higher.
Morison-
 

Friday, January 25, 2013

Put the stick down and open your spell book!

 

Do you have any idea of the sheer joy and confusion that comes from running up to a enemy, and whacking the crap out of them with a stick? I do. Sadly I know the frustration that comes with fighting with the same enemy for five minutes. Not because it's amazingly powerful but because I fell into the pit of suck that is not really understanding your class and how it functions.
 
Today I'm going to cover one of the most common mistake new players make; Auto attack. Auto attack is a wonderful ability. If your a melee class like Rouges, Warriors, Monks, Enhancement Shaman, Death Knights, Hunter, Guardian or Ferial Druids, or some Paladins. However if your a caster such as Mage, Priest, Warlock, Elemental Shaman or Balanced Druid this is not for you. Auto attack is a ability that allows your character to launch a continuous melee attack. This is great way to fill in the space between your abilities as a melee class. However casters aren't built the same way. Casters are the book worms of Azeroth like most nerds we lack upper body strength so hitting things isn't our thing. Casters draw their power from a different source making auto attack a bad fit for us. We instead use a series of separate spell that draw from our intellect. Back in the days of Wrath of the Lynch King Auto attack somehow found it's way onto all of our action bars regardless of  our class. As a result, oh so many of us lost hours of our lives in very long and pointless fights. Your lesson of the day is if you're a melee class hit and shiv thing on auto pilot. If you're a caster leave the hitting to the jocks, leave auto attack untouched in your spell book and blow things up with the other cool stuff you find there, after all you didn't see Merlin rocking an axe.
Remember were all noobs, some of us just fly the flag higher.
Morison-

Wednesday, January 23, 2013

Don't feed the Trolls.

Don't feed the trolls. This is a very simple and universal rule. If someone's a jerk don't give them more ammo. For the most part people in wow are good natured and just looking to have fun. It's been my observation that they just don't want anyone to interfere with their fun. So my advice today for avoiding the trolls is; if you find yourself grouped up with people you don't know doing something you haven't done before, own it. We were all new once, people understand that. If you find yourself in a dungeon, or scenario you've never done before, Let your group know. Chances are they would much rather take a minute or two to explain the fights to you then have your group wipe and have to do the fights all over again. Now I can't say that you will never land in a group of players that won't kick you out for saying you've never done something before, but even if they do it's still a better option to have to re-que for a dungeon then to have to suffer the abuse of a mean group and then the deserter de-buff for dropping the group.
Remember we're all noobs, some of us just fly the flag higher.
Morison-

Tuesday, January 22, 2013

oh! What dose that do?

We all make mistakes in WOW, some big, some small. Some we don't even know until after we've made them. This noob moment is one of those. If you've made it to Level cap in Pandaria then you know it's the land of dailies. It's easy to get burned out on them, day after day doing the same pool of thirty or so quests. It's not surprising that I like most players jump on it when a world event, or any other distraction pops up. So when the Darkmoon Fair rolled into town I went on over as soon as I realized it was back. I made this realization shortly after finishing my dailies. I step through the portal hoped on my mount and rode on down the path to the fair grounds. I played the games in hopes of gaining a fun new pet. As I looked around I saw the new Darkmoon carousel. I figured I should ride it for two reasons; It looked awesome and it might offer an achievement. I bought my tickets hoped on, no achievement. "Ok, I'll ride them all. Maybe then". Nope. Their is no achievement for riding the carousel. What it dose offer is a buff that I thought I read (Which is not actually the same as reading it). This buff allows you to continue riding the carousel for the course of a hour. I didn't think much of it. The wife came home and I logged out for the day. I continued to visit the Darkmoon Fair for the rest of the week before doing my dailies. Always opting out of riding the carousel. About a week after the fair ended I heard on a podcast that the carousel offers a rep. bonus for a hour. That's right. I had missed out on a weeks worth of rep. while grinding my dailies.
The moral of the story, always read all buffs that appear on your screen. Actually read them, don't just skim. It's only by fully reading and understanding things that we get the most out of it.
Remember we're all noobs, some of us just fly the flag higher.   
Morison-

Newbies are our Future

This blog is dedicated to The players of the game Worlds of Warcraft. More specifically the new players, and the new players in all of us. This is a game that is so far reaching and multifaceted that most of us never learn it all. Truth is that no one player can. I've been playing WOW sense Wrath of the Lynch King and despite all the things I've learned their is so much that I still don't know. My Father taught me when I was a kid "You have to learn from other peoples mistakes because you will never live long enough to make them all yourself".  Well, I've learned plenty from others mistakes and more then a few of my own and I'm putting them here for you the reader to laugh at and learn from. So check back frequently for things I've learned while corpse running back or how not to feed the trolls.
Remember we're all noobs. Some of us just fly the flag higher.
Morison-